In compressed sensing we sense a signal, for example an image, via some kind of linear basis that’s incoherent with respect to some underlying basis in which we expect the signal to be sparse, and then attempt to estimate a sparse signal in that underlying basis that best “explains” our observation. If we are correct in our prior that the signal should be sparse in that underlying basis, this does a great job at reproducing the true signal. (And often we can choose the underlying basis such that when we’re wrong about that, it’s one of the cases we care less about.)
It occurs to me that you can use this for producing images as well. Consider, for example, a disco-ball sparkle pattern swept over a wall while being illuminated by a rapidly modulated LED (or three). A camera or eye will sum many successive positions of the sparkle pattern together due to the persistence of vision, and the brightness and color of these positions will depend on the brightness of the LED at that moment. These may be sufficiently incoherent with respect to a suitable basis such as the Fourier basis as to be able to sum to an arbitrary visually coherent image.
They may not, though, and the inability of the LED to emit negative light may be a serious limitation here, since it limits the image’s dynamic range, potentially rather badly (like to 3:1 or 4:1 rather than the 100:1 of a good LCD or CRT.) Other candidate output devices for such compressed imaging include:
If you use an optimization algorithm in a Fourier-like basis whose objective function selectively neglects phase and precise frequency, you may gain useful degrees of freedom with respect to human vision and audition, among other things: the humans can’t hear the phase of the tenth harmonic of a vocal signal, nor see if all the hairs in an area of a closeup photo of a person have been shifted half a hairsbreadth to the right, nor hear the difference between 60Hz and 60.1Hz. This optimization approach is of course also useful for applications like mural design, JPEG compression, and adapting sound reproduction to the resonances of a given listening space.